Blender Workspace example. Code is being used keyframe theĀ orb's rotation speed based on audio input. The geometry and shape of the orb are procedurally generated from geometry nodes, which are also set up to respond to audio input.
Wild Rune Visualizer
This was a 3D animation project done in Blender as a tribute to the animated series Arcane. The project utilizes a combination of geometry node and python code to procedurally deform geometry, change materials, and keyframe animations based on an audio file input. This procedural animation is then paired with meticulous camera movements & compositing to emphasize core moments of the song.